Okay, so, today I wanna talk about this character, Grace, that I’ve been messing around with. Let me tell you, getting her to work right took some doing, but I think I’ve got her figured out now.
First off, I started by just jumping in, you know? I equipped her with what I thought were some decent discs, the Freedom Blues set. The idea was to boost her anomaly skills and make her electric attacks hit harder. Sounded good on paper, right?
Then I started experimenting with her in actual combat. I noticed right away that she’s all about speed and dodging. You gotta keep her moving. I found that if I just kept dragging that joystick while I was attacking, she’d zip around, dealing damage, and not getting hit. That was a game-changer.
Next up, I tried to incorporate her special attacks into the mix. Turns out, you can throw those in without messing up your basic attack combo. That was a nice surprise. I learned that I could basically weave those special attacks into my regular attacks, and it made her feel super fluid.
I also spent some time just running around with her, getting a feel for her movement. She’s fast, like really fast. I realized that her whole deal is about getting in, doing a bunch of damage, and then getting out before things get too hairy.
- Started with Freedom Blues discs for anomaly boost.
- Figured out the joystick dragging for movement during attacks.
- Incorporated special attacks into basic combos.
- Got a feel for her speed and agility.
After all that experimenting, I think I’ve got a good handle on how to use Grace. She’s definitely a character that rewards quick thinking and even quicker reflexes. It took some practice, but now I feel like I can really make her shine in combat.
So yeah, that’s my experience with Grace so far. It was a bit of a bumpy ride at first, but I’m glad I stuck with it. She’s a blast to play once you get the hang of her. I think she is a horror experience, just kidding!